Metahumans & Unveiling the Realism and Immersion of Digital Beings
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With advancements in rendering techniques, artificial intelligence, and motion capture, metahumans have reached an unprecedented level of realism and believability. What innovations and advancements are going to shape this technological frontier?
The concept of metahumans has been known since the time of DC Comics. Back then, they defined them as a human endowed with extraordinary superpowers. It encompasses a diverse range of human-like beings possessing extraordinary abilities derived from various sources, be it cosmic forces, mutations, scientific advancements, mystical powers, exceptional skills, or advanced technology. This flexible definition allows the concept of metahumans to embrace a vast array of extraordinary individuals, enriching the DC Universe with its endless possibilities.
The modern-day technology actually realises these fictional characters and brings them to life. Powered by cutting-edge technologies like generative adversarial networks (GANs), motion capture, and artificial intelligence (AI), metahumans possess an unprecedented level of realism and believability.
Technology-powered metahumans
Metahumans represent a significant leap forward in the field of computer-generated imagery (CGI). Powered by advanced rendering techniques and AI-driven algorithms, these digital beings are meticulously crafted to replicate the complexity of human appearance and behaviour. Through the synthesis of realistic facial expressions, nuanced movements, and even the subtleties of emotions, metahumans possess an uncanny ability to immerse viewers in virtual worlds, giving rise to a new era of storytelling and digital experiences.
One example is Siren, a computer-generated character showcased by Epic Games, the creators of the popular Unreal Engine. Siren exhibits an unprecedented level of realism, with intricately detailed facial features, lifelike expressions, and fluid animations.
Real-time applications of metahumans: From Artist to Virtual Influencers
In the near future, metahumans will play different roles, linked, in most cases, to marketing, creative and commercial purposes. Digitally rendered personas, or the virtual influencers, exist solely in the digital space. These virtual influencers have garnered significant online followings and have been employed by brands for marketing campaigns and collaborations.
MonoC is Hong Kong’s first surrealist metahuman artist. Known for her fascinating data-led generative art, she is a well-travelled art gallery co-owner in her early 30s, and a Eurasian who calls Hong Kong and Shanghai home.
According to its creator, Aaron Lau, Co-Founder and CEO of Gusto Collective, Asia's first BrandTech group, delivering best-in-class storytelling and immersive experiences:
"MonoC has an impressive body of work as an artist – human or metahuman – very early on in her artistic journey. This promising beginning will resonate with collectors looking to capitalise on the growing trend for digital art."